38 Badges. AGOT Mod. List updated with the mods that state to have been updated or people claiming that they work smooth. I'm not sure about posting links to any external sites - perhaps it would work the best if he created a topic on this forum as well? thank you for all the hard work and effort you guys have put into this Mod to begin with, it's the reason why i have been playing CK2 almost non-stop for more than 3 years now. Unfortunately, a ton of tedious shit remains to be done, so I expect it will take a few days to a week to complete. Useful for when I do clean installs of CK2 etc. Adds a decision to turn a castle you control, i.e. *3 File credits. At the center of the turmoil rest the Starks óf Winterfell, a family as severe and unyielding as the icy land they had been born to. My updated collection of submods for A Game of Thrones. Best of luck to you guys! Set in the world of George R. R. Martin’s A Song of Ice and Fire (ASoIaF) fantasy saga where lords great and small vie for control over the lands of Ice and Fire, from Westeros and the Seven Kingdoms in the west, to Qarth in the east. Small mod for Crusader Kings II v2.5.2 - Unlocks enatic and enatic/cognatic succession laws for most cultures and also allows women to occupy council positions and be commanders with those laws active, this is also true to true cognatic succession. knuckey Since the OP seems to have vanished, I've decided to fight the struggle of digging through the countless pages of sub-mods to make life easier. June 25, 2017 for Rhaena Targaryen; AARs Inspired by This One. Okay, I've roamed Steam workshop and added some of the interesting and updated mods that should work. Crusader Kings 2. close. This is the installer version of SinStar87's submods for a Game of Thrones mod. Aug 16, 2019 ... Crusader Kings 2 modder, developer of Seven Kingdoms, Lux Invicta, Avatar - Four Nations Restored, and Diadochi Kings. A list of Steam Workshop mods which might or should be compatible with AGOT 1.1.2 as they are 2.5.2 friendly, not related to the vanilla cultures/religions etc. Adds an event to burn a castle down*1 after a successful Siege of Fire with a 90+ martial dragon. all my 1.1.2 mods should be up to date with 1.2 now. Please reply or let me know if you'd like to have your shown as updated to 1.2. knuckey wrote:Some people hate to see houses die out in the mod, but unforntunately this is the nature of the game of thrones and CK2! Code: Select all v7.2: - Fixed to work with 1.4.1 v7.1: - Hopefully have fixed the send son to merc company decisions not actually working properly v7: - Updated for AGOT v1.3.1 - Removed superfluous decisions and those made redundant as they are part of the main mod now - Can now choose from one of six names for the Assassins Guild - Updated kidnap system for the … videogame_asset My games. [requires CK2 v3.0.1.1 & Holy Fury] AGOT Submod in the Files section! I really like your mod (just saying)! Installer version of SinStar87's Ultimate AGOT Submod Collection v1.5 courtesy of AGOT Forum user Brojan. Contains a collection of most of my AGOT submods Requirements Off-site requirements. Related Games. Luckily, Crusader Kings 2 has a great number of graphical mods: Theatrum Orbis Terrarum is a beautiful mod for the game map that changes the appearance from a realistic geographical map to that of a handcrafted, written map. Added the link and updated your mod Waifunator. Or sign in with your social account: We use cookies to enable you to log in, set your site preferences, analyse site traffic, personalise content and provide relevant advertising.Find out more and change your settings in our privacy policy. The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Future Plans: There will be Rape events, Bestiality, Deviant type stuff added later. I am very new at this, the current version of the sub mod is a Hodgepodge of files from ninja's work, and the agot mod, with my changes thrown over top. The mod will be brought up to compatibility with AGOT v1.0 very soon, as of today 1-26-2016 LW for AGOT 1.0 is about 60% complete. Which will require years of work and hundreds of gold to rebuild. A User Modification for Crusader Kings II. This is now an umbrella for all Sinful Publishing. Linux: ~/.paradoxinteractive/Crusader Kings II/mod/ Mac: ~/Documents/Paradox Interactive/Crusader Kings II/mod/ 2) If the "mod" subdirectory doesn't exist in the above location, create it. picture="SinStar87.jpg" Games. Expand signature. It would probably be best to at least ask the particular submods creators. Adds a TITLE diplomacy*2 that allows you to establish a colony in any county that you own that has a different culture/religion than you. All but the education costs should work, I'm pretty sure education got an overhaul in 1.1 for Conclave so I doubt that file was unedited. Holy Fury DLC added the 'Child of Destiny' event - a rare event which boosts stats and gives a unique invasion CB. Roar of the Red Lion - a Game of Thrones AAR, by DumBMan; The Red Ram - a CK2 AGOT AAR, by Rufy_King; Fires of Valyria - AGOT Century of Blood AAR, by LudoOttavio; Gold & Iron Republic AGOT AAR, by Romulus … Collection of Mods to augment CK2 and A Game of Thrones mod. Collection of Mods to augment CK2 and A Game of Thrones mod. 'A Game of Thrones' is a user modification for Crusader Kings II not affiliated in anyway with Paradox Interactive or the rights holders to 'Game of Thrones' and 'A Song of Ice and Fire'. Mods specifically designed for the A Game of Thrones mod will be titled as such, others can be adapted to AGOT with the addition of a dependency to the .mod file with something like notepadd. Colonsie Valyria: This basically make Valyria into runis for you to colonsie and a Kingdom Of Valyria that you can create if you are of the valyrian culture group. ***\Documents\Paradox Interactive\Crusader Kings II\mod Collection of Mods to augment CK2 and A Game of Thrones mod. The CharID tooltip mod doesn't work, which is a damned shame because it would be so useful, Thanks, I've moved it to 0.9.6 version since that's probably the last update. I missed that one - it's fixed now. or are stated to be compatible with other mods (including overhauls). Ck2 Game Of Thrones Submods Season To the sth, the full's capabilities are failing-his most trusted advisor lifeless under mystical situations and his enemies rising from the shadows of the throné. Beginning of the End is a mod which adds in a 15th century start date (1400) to CK2, ending at the start of the 17th century. 3) If you already have a "mod" sub-directory there, excellent. As the stem is a copy of the thread Amortles started, it could be full of outdated links (although I think I've clicked on all of them), so please let me know of any updates and hints so we can make it a nice and a transparent thread for everyone. This modification and it's team takes no income or profit, whether it be through donations, advertisements or any other form of revenue. Godswood is obsolete, AGOT Team put it in their mod. sinocide.mod with the dependency. Location And thanks of course. Some players may be looking for more subtle modifications to their game. World of Destiny Fill your world with OP characters! May 28, 2019; Best Character Writer of the Week. Your comment will be anonymous unless you join the community. *1 It doesn't destory it, just adds a modifier that destroys ther levy and income. dependencies={"A Game of Thrones"} A Total Conversion Mod for Crusader Kings II A Game of Thrones v2.2 Steam Workshop: NO LONGER AVAILABLE Windows installer/exe: LINK 1 LINK 2 Mac / Linux / zipped files: LINK 1 LINK 2 Official Sub-Mods: LINK Checksum: FYIO Compatible with: CK2 3.3.3 A Game of Thrones (AGOT) is a full-conversion mod for Paradox Interactive’s Crusader Kings II (CK2). The mod aims to address major events such as the Renaissance, the Protestant Reformation, the "Discovery" of the New World, and takes place at a turning point in Eurasian history. Oh, sorry! *3 AGOT's colonies will convert to your capital province's religion and culture not your characters. After playing Dark World Reborn for so long, having a "Spend Time With" type of event feels like a quality of life thing when I play CK2 now. I will try to update the mods list this week, as I'm in the middle of moving into a new place. It is only visible to you. I feel left out in the Westeros and Free Cities submod. Collection of Mods to augment CK2 and A Game of Thrones mod. Mod name Notes; A Game of Thrones v1.3: Permissions and credits Author's instructions. Crusader Kings II> Workshop > Collections > SinStar87's Workshop This item has been removed from the community because it violates Steam Community & Content Guidelines. *2 Title diplomacy is brought on by right clicking on the county's coat of arms Iron From Ice, A Forrester Building Mod (Almaron), This website uses cookies for functionality, analytics and advertising purposes as described in our, "Your Liege Lord has seized from you" possible bug, http://citadel.prophpbb.com/topic649.html. Mods specifically designed for the A Game of Thrones mod will be titled as such, others can be adapted to AGOT with the addition of a dependency to the .mod file with something like notepadd. Thanks for compiling this list! https://www.reddit.com/r/CK2GameOfthrones/comments/3bysoi/submods_list/Downloading sub-mods is awesome, try it. WritAAR of the Week. I wouldn't want to stir any trouble, you know... We're not the paradox forums you can link to outside forums freely. path="mod/Sinocide" The mod takes its … Sinful Mods for Enhanced Gameplay and Flavor. name="Sin's Genocide Mod" the version i am working on is just those changes, but i have to create my own events, and code, which sometimes doesn't work for reasons i don't completely understand yet. Mods specifically designed for the A Game of Thrones mod will be titled as such, others can be adapted to AGOT with the addition of a dependency to the .mod file with something like notepadd. This submod however attempts to keep house alive for longer for people who would like them to. It basically adds an event that allows a character to adopt the dynasty of an ancestor when they gain a title if the ancestor held it in the past. Most shouldn't require much updating, ones that use agot files and need updating, I'll label as for Example; have successfully sieged, into a ruin. blackninja9939 wrote:Just a thread for me to upload to sub-mods I have made, the Colonise Valyria sub-mod and the Challenge to Duel sub-mod used by the multiplayer group. Mods specifically designed for the A Game of Thrones mod will be titled as such, others can be adapted to AGOT with the addition of a dependency to the .mod file with something like notepadd. 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